Games such as Mafia (1986) are almost entirely made up of deception. Mafia was born near the end of the Cold War when a young Soviet psychology student created the game as a teaching tool. In Mafia players must try to use as much deception as possible to show that they are not the mafia. In this game, deception is the whole game. The rules stipulate limits to the amount and kind of deception that players can use. If a person is chosen to be part of the mafia and does not reveal it after the game is over, they are cheating.
Mafia 2 Cheat Engine Table
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