Speaking of Resident evil , i had to do it in a strange way in order to fix it, i had to use the dgvoodoo ddraw and dimm files combined with your fix in order to make it work. or else it refuse no mater what. However i do have one annoying crash. after a few minutes as it appear slightly random, and its much faster after i save a game, it crashes and trowing the same message a the normal error with couldn't find device, but the number aren"t 3 its 0. Its says : "Failed to initialize the Graphic Hardware Device.(0)"
Resident Evil 3 Sourcenext
i tested here with both sourcenext an RE3RE3 has no problems with that once i deactivate texture correction and set high res, also im using Dgvoodoo2 with Geforce FX, though polygon wobbling still persists.
Sourcenext on the other hand, maybe because of modern driver shenanigans, has these bugs, even if tweak the game via Nvidia's APP to stop filtering, it still the same, even with the latest Dgvoodoo2 wip with DX9 supporti wish i could test sourcenext with patch 1.1.0 but the patch setup doesn't work here 2ff7e9595c
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